Media Lab Europe
Human Connectedness research group

Viper

a tool for creating video programs that can re-edit themselves

Stefan Agamanolis

Traditional television is one-size-fits-all. Editing is fixed, and although viewers see the same thing, they often don't experience the same thing. Viper allows video producers to create responsive programs whose editing can change during viewing in response to preference or profile information, presentation equipment or conditions, or real-time sensor feedback.

Unlike traditional editing systems in which producers build a single linear video program, those using Viper create a database of annotated video and audio clips and other media objects along with a set of editing guidelines that describe which bits of this source material should be included and how they should be layered and assembled into complete high-quality programs for different viewing situations.

Viper consists of a prototype graphical interface (pictured above) for creating annotated media databases, and a framework of primitives, based in the Isis programming language, for expressing the editing guidelines. As opposed to simply splicing clips end to end, this framework enables the use of complex editing constructs, such as inserts, AB rolls, graphics, and transitions of various sorts.

Viper's playback engine supports client-side personalization, in which the final edit is performed on the viewer's receiving device, eliminating the need to transmit personal information to a distant and perhaps untrusted server.

Viper enables a new genre of video programming, distinct from traditional television, that offers new narrative possibilities and enables directors and producers to gain more control over how their programs are edited and exhibited in different viewing situations. Potential applications include individually-personalized advertisements, responsive educational video programs, and documentaries that aim to equalize experience across a population of viewers.

As a demonstration, we created a responsive political campaign advertisement that tailors its presentation to portray the candidate in the most persuasive way for each individual viewer. The mock candidate in our example is running for "student council" at the Media Lab, and the advertisement responds to six factors about the viewer:

  • Job position (faculty, student, etc.)
  • Office location (1st floor, 2nd floor, etc.)
  • Concerns (food, equipment, etc.)
  • Mindset (positive, negative)
  • Favorite musical genre (latin, jazz, etc.)
  • Attention span (short, medium, long).
  • Below are just four of hundreds of possible versions (Quicktime format). Each of these is edited completely automatically by the system.

    For a student from the 1st floor who likes Latin style music, who has a negative mindset, and who is concerned about food and safety in the lab:

    Long attention span
    Quicktime, 20MB

    Short attention span
    Quicktime, 10MB

    For a professor from the 3rd floor who likes classical music, who also has a negative mindset, and who is concerned about equipment and facilities in the lab:

    Long attention span
    Quicktime, 20MB

    Short attention span
    Quicktime, 10MB

    Viper is a continuation of a project created in the Object-Based Media group at the MIT Media Lab. We wish to thank Aisling Kelliher, Matthew Palmer, and V. Michael Bove, Jr. for their contributions to this project.

    Publications and Links

  • Stefan Agamanolis, At the intersection of broadband and broadcasting: How ITV technologies can support Human Connectedness, Proceedings of the 4th EuroITV Conference, Athens, 25 - 26 May 2006, pp. 17-22. (PDF)

  • Stefan Agamanolis and V. Michael Bove, Jr., Viper: A Framework for Responsive Television, IEEE MultiMedia, vol. 10, no. 1, July - September 2003, pp. 88 - 98. (link)

  • Stefan Agamanolis, Isis, Cabbage, and Viper: New tools and strategies for designing responsive media, PhD dissertation, Massachusetts Institute of Technology, 2001. (PDF)

  • V. Michael Bove, Jr. and Stefan Agamanolis, Responsive Television, Proc. IBC 2000. (PDF)