Media Lab
Europe
Human
Connectedness research group
Breakout for Two
an exertion interface for sports over a distance
Florian 'Floyd' Mueller, Stefan Agamanolis
Traditional sports foster bonding and team spirit through the sharing
of a physically taxing competitive activity. This project aims to
build the same sense of community over a distance, not with email and
instant messengers, but with real balls, sweat, and exertion.
Breakout for Two employs an exertion interface -- an interface
that deliberately requires intense physical effort and can be expected
to be physically exhausting when used for an extended period of time.
In short, it gets your adrenaline moving and makes you sweat, just
like any physical exercise or sport.
The Breakout for Two game is a cross between soccer, tennis, and the
popular video game Breakout. Participants in remote locations
must throw or kick a real soccer ball at a local physical wall to
break through a projection of virtual "blocks" that partially obscure
a live video image of the other player. The effect is one of a
virtual game "court" in which the competitors are separated by a
barrier through which they can interact.
The blocks on each player's screen are synchronized -- when one player
breaks through a block, the same block disappears from the other
player's screen. The player who breaks through the most blocks wins.
Games typically last several minutes and can incorporate varying
levels of difficulty.
Our hypothesis is that augmenting an online sport or gaming
environment with exertion will greatly enhance the potential for
social bonding, just as playing an exhausting game of squash or tennis
with a new acquaintance or co-worker helps to "break the ice" and
build friendships. The heightened state of arousal induced by the
exertion also potentially makes the interaction more memorable.
We conducted a study to test these hypotheses and evaluate the effects
of exertion interfaces, with encouraging results. Players in Breakout
for Two said they got to know each other better, became better
friends, felt the other player was more talkative, and were happier
with the transmitted audio and video quality in comparison to a
control group playing an analogous game using a traditional
non-exertion keyboard interface.
A potential future application is a sort of virtual "country club" or
athletic facility that consists of several exertion environments for
engaging in sports at a distance.
We wish to thank Tom Walter, Roz Picard, and Ted Selker
for their contributions to this project.
Publications and Links
Breakout for Two demo movie (Quicktime, 5 minutes long)
small
(4 MB) /
medium
(12 MB) /
large
(29 MB) /
extra large (98 MB)
Breakout for Two was exhibited at Powering up with
Broadband, the 2004 conference of the UK-based Access to Broadband Campaign,
Aviemore Conference Center, Aviemore, Scotland, 2 - 3 November 2004.
Breakout for Two was exhibited at the Wired NextFest, Festival
Pavilion, Fort Mason Center, San Francisco, 14 - 16 May 2004.
Florian Mueller and Stefan Agamanolis, Exertion Interfaces
(workshop), CHI 2007 Extended Abstracts on Human Factors in
Computing Systems, San Jose, California, 28 April - 3 May 2007, ACM
Press. (PDF)
Florian Mueller and Stefan Agamanolis, Sports Over a Distance,
ACM Computers in Entertainment, vol. 3, no. 3, July 2005. (link)
Florian Mueller, Stefan Agamanolis, and Rosalind Picard, Breakout
for Two: An example of an Exertion Interface for Sports over a
Distance, Adjunct Proceedings, UbiComp 2003 Fifth International
Conference on Ubiquitous Computing, Seattle, 12 - 15 October 2003. (PDF)
Florian Mueller, Stefan Agamanolis, and Rosalind Picard,
Exertion Interfaces: Sports over a Distance for Social Bonding and
Fun, Proceedings of CHI 2003 Conference on Human Factors in
Computing Systems, Ft. Lauderdale, 5 - 10 April 2003, ACM
Press. (PDF)
Florian Mueller, Stefan Agamanolis, and Rosalind Picard,
Exertion Interfaces for Sports Over a Distance, Conference
Companion, UIST 2002 Symposium on User Interface Software and
Technology, Paris, 27 - 30 October 2002. (PDF)
Florian Mueller, Exertion Interfaces: Sports over a Distance for
Social Bonding and Fun, MS Thesis, Massachusetts Institute of
Technology, September 2002. (PDF)
Floyd's web site
about Breakout for Two.
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