Learning Strategies for Intelligent Agents

Henry Lieberman and David Maulsby

READING LIST

Texts:

Watch What I Do: Programming by Demonstration, Allen Cypher, ed. MIT Press 1993.

Readings in Machine Learning, Shavlik and Dietterich, eds. Morgan Kauffman, 1990.

Articles:

Jaime Carbonell. Introduction to Machine Learning.

Allen Cypher. Eager: programming repetitive tasks by demonstration, in Watch what I do: programming by demonstration, pp. 205-217. MIT Press. Cambridge MA.

Allen Cypher, David S. Kosbie, David Maulsby. Characterizing PBD systems, in [Cypher 93b], pp. 467-484.

Janet Kolodner. Introduction to Case-Based Reasoning, in Case-Based Reasoning, Lawrence Earlbaum.

David Kurlander. Graphical editing by example in CHIMERA, in Watch what I do: programming by demonstration, MIT Press. Cambridge MA.

Henry Lieberman. Mondrian: a teachable graphical editor, in Watch what I do: programming by demonstration, pp. 341-358. MIT Press. Cambridge MA.

Henry Lieberman. Graphical Annotation as a Visual Language for Specifying Generalization Relations, in Proc. IEEE Symposium on Visual Languages, Bergen, Norway.

Pattie Maes, Robyn Kozierok. Learning interface agents, in Proc. AAAI'93,

David Maulsby, Saul Greenberg, Richard Mander. Prototyping an intelligent agent through Wizard of Oz, in Proc. InterCHI'93, 277P285. Amsterdam.

David Maulsby, Ian H. Witten. Metamouse: an instructible agent for programming by demonstration, in [Cypher 93], pp. 155-181.

David Maulsby, Ian H. Witten. Interactive concept learning for end-user applications, in Proc. submitted for 11th International Conference on Machine Learning, Lake Tahoe CA.

Francesmary Modugno, T. R. G. Green, Brad A. Myers. Visual programming in a visual domain: a case study of cognitive dimension, in Proc. Human-Computer Interaction U94, People and Computers, Glasgow.

Brad A. Myers, Richard G. McDaniel, David S. Kosbie. Marquise: creating complete user interfaces by demonstration, in Proc. InterCHI'93, pp. 293P300. Amsterdam.

Richard Potter. Just-in-time programming, in [Cypher 93], pp. 513-526.

Jeffrey C. Schlimmer, Leonard A. Hermens. Software agents: completing patterns and constructing user interfaces.S Journal of Artificial Intelligence Research (JAIR) (1) pp. 61-89.

Jude W. Shavlik, Thomas G. Dietterich. Inductive learning from preclassified training examples, in [Shavlik 90c], pp. 45-56.

Jude W. Shavlik, Thomas G. Dietterich. General Aspects of Machine Learning, in [Shavlik 90c], pp. 1-10.

David Canfield Smith. Pygmalion: an executable electronic blackboard, in Watch what I do: programming by demonstration, MIT Press. Cambridge MA.

Additional xeroxed articles and Web sites


lieber@media.mit.edu

maulsby@media.mit.edu