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Reading list

Baecker, Ronald M. (1993). "Readings in Groupware and Computer Supported Cooperative Work: Assisting Human-Human Collaboration," Morgan Kaufmann Publishers.

Buxton, W., "Ubiquitous Media," unpublished paper, 1995

Cooperstock, J., et al., "Evolution of a Reactive Environment," Proceedings of CHI '95, ACM, May 1995, pp. 170-177.

Cypher, Allen, ed. Watch What I Do, MIT Press, Cambridge, MA 1993.

Dix, A., Finlay, J. Abowd, G., Beale, R., "Human-Computer Interaction," Prentice Hall, 1993

Engelbart, D.C., and English, W.K., "A Research Center for Augmenting Human Intellect," Proceedings of FJCC 33 (1), AFIPS Press, NY, Fall 1968, pp.395-410.

Feiner, S., MacIntyre, B., and Seligmann, D. Knowledge-based augmented reality. Communications of the ACM, 36(7), July 1993, 52-62.

Fitzmaurice, G., "Situated Information Spaces and Spatially Aware Palmtop Computers," CACM, July 1993, Vol. 36, No. 7, pp. 38-49.

Fitzmaurice, G., Ishii, H., Buxton, W., "Bricks: Laying the Foundations for Graspable User Interfaces," Proceedings of Conference on Human Factors in Computing Systems (CHI '95), ACM, Denver, May 1995, pp. 442-449.

Greenberg, S. (Ed.), "Groupware for Real-Time Drawing," McGraw-Hill, 1995

Grudin, J., "CSCW: History and Focus," IEEE Computer, 1994

Ishii, H. and Ullmer, B., "Tangible Bits: Towards Seamless Interfaces between People, Bits and Atoms," Proceedings of Conference on Human Factors in Computing Systems (CHI '97), ACM, Atlanta, March 1997

Ishii, H., Kobayashi, M. and Arita, K., "Iterative Design of Seamless Collaboration Media," Communications of the ACM (CACM), ACM, Vol. 37, No. 8, August 1994, pp. 83-97.

Koons, D., Sparrell, C., Thorisson, K. Integrating Simultaneous Input from Speech, Gaze, and Hand Gestures, in Maybury, ed. 1993.

Krueger, M., "Artificial Reality II," Addison Wesley, 1991

Lakin, Fred, A Visual Agent for Performance Graphics, AAAI Symposium on Software Agents, Stanford, March 1994.

Lanier, Jaron, Agents of Alienation, Interactions, July 1995.

Lieberman, Henry, and Maulsby, D. Instructible Agents: Software That Just Keeps Getting Better, IBM Systems Journal, 1996.

Maes, P., "Agents that Reduce Work and Information Overload," CACM, July 1994, Vol. 37, No. 7, pp. 31-40

Maybury, Mark, ed. Intelligent Multimedia Interfaces, MIT Press, 1993.

Nagao, K. Ubiquitous Talker: Spoken Language Interaction with Real World Objects, International Joint Conference on Artificial Intelligence, Montreal, August 1995.

Nagao, K., Takeuichi, A., Social Interaction: Multimodal Conversation with Social Agents, Conference of the American Association for Artificial Intelligence, Seattle, August 1994.

Norman, D. A. "Things That Make Us Smart," Addison Wesley, 1993.

Norman, D. A., "Psychology of Everyday Things," Basic Books, 1988

Norman, D. A. and Draper, S., "User Centered System Design," Lawrence Erlbaum, 1986

Picard, R. Affective Computing, MIT Media Lab, 1994.

Potter, Richard, Just in Time Programming, in Cypher, ed.1993.

Starner, T., Mann, S., et al. Wearable Computing and Augmented Reality, MIT Media Lab, 1995.

Stoehr, E. and Lieberman, H. Hearing Aid: Adding Verbal Hints to a Learning Interface, ACM Multimedia Conference, San Francisco, November 1995.

Weiser, Mark, Does Ubiquitous Computing Need Interface Agents?
MIT Media Lab Symposium on Interface Agents, Cambridge, MA 1992.

Weiser, M., "The Computer for the 21st Century," Scientific American, 1991, 265 (3), pp. 94-104.

Wellner, P., Mackay, W., and Gold, R., "Computer Augmented Environments: Back to the Real World," CACM, Vol. 36, No. 7, July 1993

Winograd, T. and Flores, F., "Understanding Computers and Cognition," Addison-Wesley, 1986

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