This is a brief sketch of the work of the Electronic Publishing Group at the MIT Media Lab (including collaborations with the Machine Understanding Group and Critical Computing Group):

25+ Years of the Electronic Publishing Group

1978-1983 (at the Architecture Machine Group)

Graphics

  • color image compression (with Paul Heckbert)
  • 3D texture mapping (with Paul Heckbert)
  • BigBob (extensible screen saver)
  • Translucent anti-aliased type
  • Anti-aliased kanji
  • Type as noise pattern (digital watermarking)
  • Stereo paint
  • "Soft" video key
  • sketchpad (combined real-time gisting and high quality after the fact)
  • Interactivity

  • Color Emacs: using color to provide feedback to edit history (with Mitsuo Saito)
  • Real-time video and animation interaction via optical videodisk
  • The Aspen Movie Map (with Andy Lippman, etc.)
  • surrogate travel daemon (travel "agent")
  • touch-screen/video disk kiosk
  • ISMAP (mapping image regions to links)
  • network games (dogdaze)
  • lipsync (with Peggy Weil and Howard Eglostein)
  • audio-only games (with Howard Eglostein)
  • send$command (network remote procedure call)
  • semantic color interface (with Nat Jacobson)
  • graphical marionettes as avatars
  • NewsPeek(personalized news)

  • individual history as a graphical visualization (John Thompson)
  • search "agents"
  • auto-layout for newspapers
  • "page 13" (automatic news context generation)
  • merging email and wire services
  • merging editorial and personal content
  • gesture interfaces
  • personalized media
  • model for individual and community modeling
  • multi-source media (AP photo archive, RRDonnelly map archive, and wire services)
  • write-once memory store as archiving tool
  • portable personalized news (on Sony Typecorder)
  • voice access to news
  • 1984-1989

    Personalized News


  • file system for WORM drives (with Simson Garfinkel)
  • live TV pause button (with Brew)
  • autoprogrammable video cassette recording based upon content (with Aya Konishi)
  • TV as illustration for wires
  • Network+ wire service as augmentation to TV news (with Pascal Chesnais)
  • CM5 text search engine
  • Doppelgãnger (Jon Orwant)
  • MIRE--news in a MUD (with Eric Kaye)
  • Classroom Chronical (Mark Kortekass)
  • Video compression

  • movies off Winchester drive (with Bob Mollitor)
  • movies off floppy drive (with Bob Mollitor)
  • movies over token-ring (with Nathan Abramson)
  • overnight video compression
  • scaleable video (with Andy Lippman, Bill Butera, & Mike Bove)
  • Graphics & Interactivity

  • Pressure-sensitive keyboard (with Simson Garfinkel)
  • jiggling LCD display
  • text designed for LCDs
  • movies as a Logo primitive (with Alex Beninson)
  • movies as ads in text (yellow pages)
  • display that responses to distance of user (Joel Wachman)
  • more color image compression
  • moving aerial video overlays onto map (with Kris)
  • fly-by-eye (with Joe Stampelman)
  • affective color interaction (with Bill Burling, Uri Feldman, and Nat Jacobson)
  • multipoint range imaging (with Paul Linhardt)
  • 1990-1995

    Personalized News


  • Newspace (with Håkon Lie)
  • Fishwrap community front page (with Pascal Chesnais)
  • Fishwrap facsimile front page (with Pascal Chesnais)
  • Fishwrap news augmentation (with Pascal Chesnais)
  • PLUM news contextualization (Sarah Elo and Ken Haase)
  • personalized on-line ads (with Michelle McDonald)
  • contextualized weather reports in comic book format (with Mark Hurst)
  • news games, including Mammon on-line trading (with Jon Orwant & Vadim Gerasimov)
  • online classifieds with "fuzzy" search rules (Michelle McDonald)
  • Canard hand-held news browser with on-board context sensing (with Pascal Chesnais)
  • classroom electronic news (Mark Kortekaas)
  • India Journal—community stringers, printing on demand (with Klee Dienes and Steve Newhouse)
  • Data Hiding

  • data hiding in audio (Dan Gruhl)
  • data hiding in text (with Jon Orwant)
  • data hiding in image (with Dan Gruhl and Noly Morimoto)
  • Graphics and Interactivity


  • salient stills (with Laura Teodosio)
  • video comics (with Mike Massey)
  • dtypes (with Nathan Abramson)
  • java toolkit (Dan Gruhl)
  • digital jukebox (Dan Gruhl)
  • Thinking Tags (Michelle McDonald, Rick Borovoy, and Fred Martin)
  • virtual thinking tags (with Michelle McDonald)
  • 3D menus (Jill Kliger)
  • 1996-2000

    Personalized and Community News

  • community stringers (with Dennis Quan, Ingeborg Endter, Marko Turpeinen, Marco Monroy, and Jack Driscoll)
  • community resource manager: the Resource Bank) (with Jr. Summit kids)
  • community data-gathering (with Alex Stouffs)
  • "GlobeBox" public interactive news kiosk (Walter Bender & Vadim Gerasimov)
  • time frames (Doug Koen)
  • Zwrap (Dan Gruhl)
  • canard (device-independent messaging) (Pascal Chesnais)
  • Community news for indigenous populations (Marco Monroy)
  • Interactivity

  • biometrics-ESL (with Vadim Gerasimov)
  • tokens for presentations (Henry Holtzman & Walter Bender)
  • color games (Walter Bender & Jon Orwant)
  • batting belt (Vadim Gerasimov)
  • audio alerts (Vadim Gerasimov)
  • audio-only games (Vadim Gerasimov)
  • audio for low-cost device-to-device communications (Vadim Gerasimov)
  • virtual meme tags (Sunil Vemuri)
  • world-wide movie map (with Steve Waldman)
  • computational graphics (Joey Berzowska)
  • Expert Finder (Jose Gonzalez)
  • 2001-

    Personal and Community Tools

  • Memory prosthesis (Sunil Vemuri)
  • Blogdex Weblog aggregator (Cameron Marlow)
  • Extremity computing (Vadim Gerasimov)
  • Bioanalytical Games (Vadim Gerasimov)
  • ImageMaps (Erik Blankinship and Professor Brian Smith)
  • TalkTV (Erik Blankinship)
  • Community Radio (Carla Gomez-Monroy)
  • SARS analytics (Ed Fredkin and Larissa Welti-Santos)
  • Second Messenger group-decision-making tools (Joan DiMicco)
  • Community reflective practice tools (Luke Ouko and Ceasar McDowell)