Posted on | November 19, 2010 | 1 Comment
WoodMarvels is the largest showroom on Ponoko (and was one of the examples I cited in my thesis proposal presentation). The Ponoko blog has a great behind the (virtual) scenes look at the making of an assembly video for a WoodMarvels toy tractor:
Although I’m using Autodesk 3D Studio Max 2011 for this process, you can set-up a similar system with Blender which is free of charge. I’m currently rendering at 720p HD and although I have a top of the line 64-bit HP laptop running a i7 core (equivalent of 8 cores) on Windows 7, the rendering times I experience for this project alone was about 150 hours. This doesn’t include the design time, or any other work involved, just the rendering you see at the end of this blog post.
This is a great reminder of how much of the work of selling a DIY product is in the documentation.