Augmented Reality Kitchen (movie)
Last updated on December 15, 2006
The real world is not a computer screen. When can augmented reality and ambient interfaces improve the usability of a physical environment? We presents data from design studies and experiments that demonstrate the value for ambient information and augmented reality design. The domestic kitchen is used as a domain to place smart technologies and to study visual attention, multi-tasking, food-preparation and disruptiveness.
Food is the most important thing to our daily life. Preparing, cooking, sharing, storage and playing food has its social and technoligical culture. Design and Artifical Intelligence approaches were taken to re-creating the food environment. Re-designing the kitchen and re-defining its components provides alternatives of life styles. Adding machine intelligence to these activities can enhance the processes of human-to-human communication and human-machine operations.
Lee, C.H., Selker, T. "Counter Intelligence: Augmented Reality Kitchen."
Long paper in Extended Abstracts of Computer Human Interaction (CHI) 2005,
Portland, OR. (Full-text PDF)
Bonanni, L., Lee, C.H., and Selker, T. "Attention-Based Design of Augmented Reality Interfaces." Short paper in proceedings of Computer Human Interaction (CHI) 2005, Portland OR. (Full-text PDF)
Bonanni, L., Lee, C.H., Selker, T., A Framework for Designing Intelligent Task-Oriented Augmented Reality User Interfaces, submitted to IUI 2005 short paper. (Full-text PDF)
Bonanni, L., Lee, C.H., Augmented Reality Kitchen: Task-Specific Projection in a Multi-User Work Environment, poster at UIST 2004. (Poster)
Bonanni, L., Lee, C.H., The Kitchen as a Graphical User Interface, art paper at SIGGRAPH 2004. (Full-text PDF)