Palermo -> York -> Dublin -> Boston -> Lausanne
I started studying Electronics Engineering in Italy, and after gaining a solid theoretical background there, I moved to York, where I gained my Master in Electronic and Communication Engineering (MEng).
Insipired by what I saw on the web site of MIT Media Lab, I chose the Department of Electronics at The University of York, because a research group in Media Engineering was established there in 2000.
In York I could realise the opportunity to develop my knowledge of augmented
reality and human-computer interaction, and more in general to focus on both
technical and creative aspects of communication via electronic media. This
reflected the development of my active interest in visual art (photography,
darkroom techniques, and video-making).
I was allowed to extend my course content to include subjects related to
human vision, video production and lighting. I also actively collaborated with Prof. John Robinson on research related to computer vision, augmented environments and tangible interfaces in my free time, aside from studying for the MEng course, details can be found here.
In 2003, after graduating from York, I was hired as the first researcher in the Liminal Devices group at Media Lab Europe, the European research partner of MIT Media Lab. In Liminal Devices I worked on augmented reality and human computer interfaces for mobile devices. More information can be found in the resarch section.
In 2004 I was accepted as one of the two students in the experimental joint master program in Media Art and Sciences between Media Lab Europe and MIT Media Lab. One of the aims of the program was to reinforce the connection between the two structures and required the students to spend some accademic semesters in Dublin and some in Boston, alternating.
After the unfortunate closure of Media Lab Europe in January 2005, I was offered to complete my master as a full time student and research assistant at MIT Media Lab.