Siftables aims to enable people to interact with information and media in physical, natural ways that approach interactions with physical objects in our everyday lives. As an interaction platform, Siftables applies technology and methodology from wireless sensor networks to tangible user interfaces. Siftables are independent, compact devices with sensing, graphical display, and wireless communication capabilities. They can be physically manipulated as a group to interact with digital information and media. Siftables can be used to implement any number of gestural interaction languages and HCI applications.
7/27/2008: Rethinking display technology innovation economy article (Boston Globe).
7/2008: Siftables recognized with honorable mention by ID Magazine's Student Design Review! (Sept / Oct '08 issue) [click here]
6/2008: Goodbye GUI, Hello TUI (Media Magazine)
3/15/2008: MIT's Siftables let you juggle your data... for real (Engadget)
2008: MIT's Siftables, the Domino-Like Computer (softpedia news)
Jeevan Kalanithi - co-inventor, co-developer
Pattie Maes - advisor, brainstormer, supporter
Amit Zoran - case design v3.0
Noah Murphy-Reinhertz - case design v4, fabrication
Paula Aguilera - video production
Josh Kopin - firmware features, interaction sketches, sound engine for music sequencer
Orit Zuckerman, Sajid Sadi - created original 'attention' piece that became 'attentionables' demo
Evan Broder - firmware hacking, including basic flash memory access, OLED, animation, and first 'attentionables' implementation
Laura Harris, Tobe Nwanna, and Rick Mancuso developed new features and applications using Siftables
Drew Shapiro - server design / development
Colleagues in the Ambient Intelligence group and the rest of the MIT Media Lab - thanks for your great enthusiasm and brainstorming