MOVING PICTURES : looking Out/ looking In

Media Lab Europe & Umea Institute of Design

research continued at MIT Media Lab, Tangible Media Group

 

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last update January 2007

Summary
Moving pictures: Looking Out/Looking In is a robust, tangible, multi-user system that invites young users to create, explore, manipulate and share video content with others. The Moving Pictures concept consists of a video station containing a set of two cameras, a number of tokens, a screen and an interactive table. Moving Pictures enables a meaningful, spontaneous and collaborative approach to video creation, selection and sequencing. The station supports multiple input devices and group interaction, encouraging collaborative creation.

The system provides three operating modes: Shooting, VideoJockeying and Storyboarding. In Shooting mode, the users capture video segments using the cameras and associate them to the tokens. The resulting video clips are then combined by the group to achieve a common outcome. In VideoJockeying mode, the users can improvise video compositions using the tokens to play the video clips instantaneously on the screen. In Storyboarding, the user can create a structured composition by placing a number of tokens on a storyboard tool (Storyboard ring) and playing them sequentially, as well as adding sound effects.

The motivation comes from research in the domain of video editing and digital media as creation/communication tool. The project contributes to the domain of tangible interfaces with the implementation of participatory design sessions. Workshop studies with Moving Pictures have been conducted with 10-12 years old children from Sweden and Ireland.

 
Interaction Design
 
Related previous research
Textable Movie : Improvising with a personal movie database - (2002 - 2004)
International workshops : Teenagers are first Video Builders by creating their movie segments, and work on making the content more interesting for other teenagers. They become Video Jokeys by playing in real time with the video segments that they either made or that have been made by other teenagers. They use the Textable Movie system during the workshops. (2002 - 2004)
Passing Glances : Ambient Interludes from the Dublin Cityscape using mobile device (2002-2004)

Terraria : Re-thinking real time video making for the museum exhibition space (2005)

Mixer Subverter an online system that allows children to integrate the activites of play (from giving to stealing; from sharing to being forced to receive) and the activities of video editing (creating, juxtaposing, controlling) (2002-2004)

ELY the explorer Ely the Explorer is an accessible and robust multi-user unit, set of tangible tools, and software application, designed for the school environment. (2002 - 2003)

Dolltalk Continuing in the vein of research on story-listening toys, Dolltalk aims encourage children to tell and act out original stories. (2000 - 2002)
Droppin' Science Children create their mobile DJ console using sensing technology (2001)
 
Credits  

Created by:

Cati Vaucelle - concept, industrial & interaction design, early software implementation, technology design, user studies

Diana Africano - industrial & interaction design, technology design, user studies

Oskar Fjellström - technology design, technical implementation

Joakim Sällberg - early industrial design, model making

Supervisors - Glorianna Davenport - MIT Media Laboratory, Media Fabrics

Daniel Nadjalin & Mikael Wiberg ( Umea Institute of Design, Umea University) and Brendan Tangney (Centre for Research in IT in Education,Trinity College Dublin University).

The project originated at Media Lab Europe (oct 2002- nov 2004) and is continued at the MIT Media Laboratory. User studies have been conducted at Centre for Research in IT in Education,Trinity College Dublin in 2005.

 

 
Contact cati [ at ] media [ dot ] mit [ dot ] edu
Copyright (c) 2003-2006 Media Lab Europe Limited. All rights reserved.

Copyright (c) 2007 MIT Media Lab. All rights reserved.