CS->Art->CA->SciVis->ML. Scales. Locations. Safety. Societal<->Natural<->Technological.

How Me Be

Most people, myself included, don't know exactly what to call me or my profession. Depending on who you speak with, I am an animator, a programmer, a scientific visualizer, a student, a company owner, to name a few terms. The term 'maker' is gaining wide traction, and I'm happy to call myself that. I'd very much like to call myself a 'creative computerist,' but this term isn't used widely enough to be understood in the way I'd like.

In the short time that I've been bouncing back and forth between MIT and Brooklyn, I've come to better understand that I'm strongest as an artist and a manager, and to a lesser extent, a technologist and technician. That said, I'm happy to be surrounded by so many brilliant technologists at both MIT and in Brooklyn, because both software and hardware technologies are such incredible creative tools and mediums. I'm excited to be a part of these fields while I'm still young enough to grasp them. After that, I'll retire to Fire Island and focus on opening a karaoke bar of obscure songs: 'Obscuraoke.'

I was born slowly in Cockeysville, Maryland, USA, Earth. When the Macintosh debuted in 1984, I got hooked on making things with computers, and I've been a creative computerist ever since.

One of my earliest self-descriptions is on my old web site, along with an artist's statement. A more up-to-date and vague self-description is on my studio's site.