Dissertation
My dissertation projectThe implementation also creates an intermediary visual representation portraying an estimate of the 3D position of the cameras' viewpoints and image planes, enabling users to better understand the geometry and spatial arrangement of the remote space, which also help them mapping those remote views to the local displays. The evaluation investigates uCom’s ability to enhance user’s perception of a remote workspace’s geometry.
The system is under construction. It uses OpenGL, objective-C on the Mac OS Cocoa Framework, and Noah Snavely's Bundler - a structure-from-motion system for unordered image collections.
Research interests
Human Computer Interaction (HCI)designing the future of video consumption.
computational photography
computer vision
information visualization
image/video processing
Side interests
social
entrepreneurshipinternational development
appropriate technologies
Stuff I am learning
Objective-COpenGL
photography
information visualization >> Processing
to use the Media Lab's (awesome!) fab lab