Generating a Dynamic Gaming
Environment Using OMCS

David Gottlieb and Josh Juster

This paper describes a novel application of the OpenMind Common Sense database. The authors developed an interactive scavenger hunt where players are able to navigate a dynamically generated environment. The map of the world is generated from the OpenMind database and the images of the locations are obtained from the World Wide Web. In addition to acting as a proof-of-concept, the Java application, called OMAdventure, enables users to build on the world and add additional knowledge to the OpenMind database. Future work will attempt to utilize other properties of the OpenMind database to create a more rich and interactive environment.

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