Tangible Interfaces
MAS 834: Media Arts and Sciences Graduate Seminar, Fall 2001

Information

Prereq.: Permission of instructor, G (Fall), 3-3-6 H-LEVEL Grad Credit
When: Friday, 2:00 PM-5:00 PM, September 14 - December 7, 2001, Where: E15-054

Instructor: Hiroshi Ishii ishii-at-media.mit.edu, One Cambridge Center 5F, Tel. 3-7514
TAs:     James patten jpatten-at-media.mit.edu, Angela Chang anjchang-at-media.mit.edu
Secretary: Lisa Lieberson lisasue-at-media.mit.edu One Cambridge Center 5F, Tel. 3-9836

Email for instructor and TAs: ti01-staff-at-media.mit.edu


Schedule

9/14      The first class will be held on Friday, September 14th at 2pm in E15-054. A syllabus of future classes this term will be distributed at the first class.
9/14      Course Overview and TUI Introduction by Ishii, Assignment 0 (warming-up exercise)
9/21*     Context of TUI (part 1 and 2) by Prof. Rob Jacob [readings]
9/28      Poster presentation of assignment 0, Context of TUI (part 2) by Ishii,
  Assignment-1 (first project)
10/01    Class will be held on Friday, October 12. Assignment 1 proposals are due on Friday, October 12 as well.
10/5*     Framework of TUI (Ullmer)
10/30   First Project Presentation Links
11/2      Tangible Interfaces Design Cases (part 2) by Ishii
11/9*     Enabling Technologies (Fletcher and Patten)
11/16    Second project proposal due  (assignment-2)
           Second Project Presentation
(11/ 23)    no class - Thanksgiving Vacation
11/30    Tangible Interfaces Design Cases (part 3)
            Context of TUI (part 3: future) by Ishii
12/7     Final Project Presentation of completed second project (assignment-2)
        CHI 2001 Short Talks and Interactive Posters submission deadline.
12/10    Course paper due, 5PM

Course description
People have developed sophisticated skills for perceiving and manipulating their physical environments. However, most of these skills
are not engaged by the traditional Graphical User Interface (GUI) that has become the central approach in Human-Computer
Interaction (HCI) design.

The GUI represents information mainly as abstract pixels on flat rectangle screens, allowing people to manipulate them only indirectly
with a remote controller such as a mouse and keyboard.  The Tangible User Interface (TUI) is an attempt to give physical form to
digital information, making bits directly manipulable and perceptible by people. The goal of TUI research and design is to build the next
generation of interfaces that go beyond the current and dominant GUI paradigm.

This course will explore the design space of TUIs, a new form of HCI which focuses on the physical embodiment of computational
media.  Tangible Interfaces will make bits accessible through augmented physical surfaces (e.g. walls, desktops, ceilings, windows),
graspable objects (e.g. building blocks, models, instruments) and ambient media (e.g. light, sound, airflow, water-flow, kinetic
sculpture) within physical environments.

This is a project course with enrollment limited to keep a design studio atmosphere. We will explore different ways of broadening the
bandwidth of interaction between people and digital information through Tangible Interfaces that help people learn, design, and
communicate using the full range of human senses and skills.  We will pursue the interfaces that are not only practical, but
also aesthetically pleasing and engaging.

Students will design/develop experimental Tangible Interfaces, applications, underlying technologies, and/or theories using concept
sketches, posters, physical mockups, and working prototypes. Use of posters and physical mockups are encouraged to solicit studio
discussion. Studio discussions of these ideas using tangible materials will be a vital way to refine designs collaboratively.  Over the
course of the semester, each student is required to complete one warm-up exercise, two design projects, and one final presentation.


Readings

For class on 9/21 R.J.K. Jacob, User Interfaces

For class on 9/28 Margot Brereton and Ben McGarry An Observational Study of How Objects Support Engineering Design Thinking and Communication: Implications for the design of tangible media

For class on 9/28 Marc Weiser The Computer for the 21st Century

For class on 9/28 Hiroshi Ishii and Brygg Ullmer Tangible Bits: Towards Seamless Interfaces between People, Bits and Atoms

For class on 10/5 Brygg Ullmer and Hiroshi Ishii Emerging Frameworks for Tangible User Interfaces.

For class on 10/5 Holmquist, L., Redstrom, J., and Ljungstrand, P. Token-Based Access to Digital Information

For class on 10/5 David Kirsh Complimentary Strategies: Why we use our hands when we think.

For class on 10/5 David Kirsh The Intelligent Use of Space

For class on 10/19 Hinckley et al. Passive Real-World Props for Neurosurgical Visualization

For class on 10/19 Fitzmaurice et al. Bricks: Laying the Foundations for Graspable User Interfaces
 


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Tangible Media Group Media Lab  MIT